forked from: flash on 2011-1-16
forked from flash on 2011-1-16 (diff: 1)
ActionScript3 source code
/**
* Copyright bremen.propeller ( http://wonderfl.net/user/bremen.propeller )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/bYr7
*/
// forked from osk's flash on 2011-1-16
package {
import flash.display.Sprite;
import flash.events.Event;
import flash.display.BitmapData;
import flash.display.Bitmap;
import flash.geom.Point;
public class Simple extends Sprite{
private var canvas:BitmapData;
private var bmd:BitmapData;
private var array:Array = new Array();
private var sp:Sprite;
public function Simple() {
canvas = new BitmapData(stage.stageWidth,stage.stageHeight,false);
addChild(new Bitmap(canvas));
bmd = new BitmapData(10,10,true,0x0);
sp = new Sprite();
sp.graphics.beginFill(Math.random() * 0x0);
sp.graphics.drawCircle(5,5,5);
sp.graphics.endFill();
bmd.draw(sp);
stage.addEventListener(Event.ENTER_FRAME,loop);
}
public function loop(event:Event):void{
var position:Position=new Position();
position.x = mouseX;
position.y = mouseY;
position.vx = Math.random() * 10 - 5;
position.vy = Math.random() * -10;
array.push(position);
canvas.fillRect(canvas.rect,0xffffff);
for(var i:int; i <array.length; i++){
position = array[i];
position.x += position.vx;
position.y += position.vy;
position.vy += 0.9;
canvas.copyPixels(bmd,bmd.rect,new Point(position.x,position.y));
}
}
}
}
class Position{
public var x:Number;
public var y:Number;
public var vx:Number;
public var vy:Number;
}
