文字列がuintの形式であるかをチェックするメソッド
♥0 |
Line 40 |
Modified 2010-02-24 00:19:37 |
MIT License
archived:2017-03-20 09:07:13
ActionScript3 source code
/**
* Copyright asahiufo ( http://wonderfl.net/user/asahiufo )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/bS4k
*/
package {
import flash.display.Sprite;
import flash.text.TextField;
import flash.text.TextFieldAutoSize;
public class FlashTest extends Sprite {
public function FlashTest() {
var tracer:TextField = new TextField();
tracer.autoSize = TextFieldAutoSize.LEFT;
addChild(tracer);
tracer.appendText(checkUintString("123", tracer) + "\n");
tracer.appendText(checkUintString("-123", tracer) + "\n");
tracer.appendText(checkUintString("abc", tracer) + "\n");
tracer.appendText(checkUintString("12.34", tracer) + "\n");
tracer.appendText(checkUintString("-98.54", tracer) + "\n");
tracer.appendText(checkUintString("", tracer) + "\n");
}
public function checkUintString(str:String, tracer:TextField):Boolean
{
tracer.appendText("▼\n");
var numVal:Number = Number(str);
tracer.appendText(String(numVal) + ", ");
var intVal:Number = parseInt(str);
tracer.appendText(String(intVal) + "\n");
tracer.appendText("▲\n");
if (isNaN(numVal) == true || isNaN(intVal) == true)
{
return false;
}
if (numVal != intVal)
{
return false;
}
if (intVal < 0)
{
return false;
}
return true;
}
}
}