forked from: forked from: forked from: Arduino/Digital/Blink: physical x wonderfl way
♥0 |
Line 17 |
Modified 2010-12-01 00:13:22 |
MIT License
archived:2017-03-20 12:48:09
ActionScript3 source code
/**
* Copyright yotsu42keisuke ( http://wonderfl.net/user/yotsu42keisuke )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/bLuW
*/
// forked from Viktor's forked from: forked from: Arduino/Digital/Blink: physical x wonderfl way
// forked from wow's forked from: Arduino/Digital/Blink: physical x wonderfl way
// forked from kotobuki's Arduino/Digital/Blink: physical x wonderfl way
// A "hello world!" example in physical x wonderfl way
//
// Output:
// * The on-board LED on the D13 pin
//
// How to:
// http://funnel.cc/Main/GettingStarted
//
// Reference:
// http://arduino.cc/en/Tutorial/Blink
// http://funnel.cc/Software/ActionScript3
// http://funnel.cc/reference/actionscript3/
package {
import flash.display.Sprite;
import funnel.*;
import funnel.gui.*;
import funnel.ui.*;
public class FlashTest extends Sprite {
private var arduino:Arduino;
public function FlashTest() {
arduino = new Arduino(Arduino.FIRMATA);
// If you want to create a GUI to let users try
// without hardware, set a GUI as follows
var gui:ArduinoGUI = new ArduinoGUI();
addChild(gui);
arduino.gui = gui;
var led:LED = new LED(arduino.digitalPin(13));
led.blink(5000, 0); // 1000ms interval (i.e. 1Hz)
}
}
}