回転ネスト
♥0 |
Line 38 |
Modified 2009-04-21 17:46:21 |
MIT License
archived:2017-03-20 09:59:24
ActionScript3 source code
/**
* Copyright awef ( http://wonderfl.net/user/awef )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/b5VE
*/
package
{
import flash.display.Sprite;
[SWF(frameRate = "60")]
public class main extends Sprite
{
public function main()
{
addChild(new ball(stage.stageWidth / 2, stage.stageHeight / 2, 100));
}
}
}
import flash.display.Sprite;
import caurina.transitions.Tweener;
class ball extends Sprite
{
function ball(arg_x:int, arg_y:int, arg_r:uint)
{
x = arg_x;
y = arg_y;
graphics.beginFill(0xFFFFFF);
graphics.drawCircle(0, 0, arg_r /10 * 8);
graphics.endFill();
graphics.beginFill(0);
graphics.drawCircle(0, arg_r /10 * 2, arg_r /10 * 8);
graphics.endFill();
run();
if(arg_r >= 10)
{
addChild(new ball(0, arg_r /10 * 2, arg_r / 10 * 8))
}
}
public function run():void
{
rotationZ = 0;
Tweener.addTween(this, {rotationZ:360, time:4, transition:"linear", onComplete:run});
}
}