flash on 2011-2-10
♥0 |
Line 38 |
Modified 2011-02-10 07:21:29 |
MIT License
archived:2017-03-20 07:26:20
ActionScript3 source code
/**
* Copyright alambertsimon ( http://wonderfl.net/user/alambertsimon )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/ad6s
*/
package {
import flash.display.Sprite;
import flash.events.Event;
import flash.filters.BlurFilter;
import flash.geom.ColorTransform;
import flash.geom.Point;
import flash.geom.Rectangle;
import flash.display.Bitmap;
import flash.display.BitmapData;
public class FlashTest extends Sprite {
private var circle:Sprite = new Sprite();
private var blurFade:BlurFilter = new BlurFilter(4, 4, 1);
private var colorFade:ColorTransform = new ColorTransform(1,1,0.999);
private var w:int;
private var h:int;
private var bm:Bitmap;
private var bmd:BitmapData;
public function FlashTest() {
w=stage.stageWidth;
h=stage.stageHeight;
bmd = new BitmapData(w, h, false, 0);
bm = new Bitmap(bmd);
addChild(bm);
bmd.applyFilter(bmd, bmd.rect, new Point(0,0), blurFade);
//apply the color transformation to give the particle trails a blue tint
bmd.colorTransform(bmd.rect, colorFade);
circle.graphics.beginFill(0xFF794B);
circle.graphics.drawCircle(50, 50, 30);
circle.graphics.endFill();
addChild(circle);
addEventListener(Event.ENTER_FRAME, moveCircle)
}
public function moveCircle(e:Event):void {
circle.x +=5 ;
if (circle.x > stage.stageWidth)
circle.x=0-circle.width;
}
}
}