forked from: forked from: forked from: Box2D Magnet - 0G - no border
import flash.text.*;
♥0 |
Line 31 |
Modified 2013-02-26 12:43:30 |
MIT License
archived:2017-03-20 14:06:06
ActionScript3 source code
/**
* Copyright ohisama ( http://wonderfl.net/user/ohisama )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/a9y9
*/
// forked from k9design's forked from: forked from: Box2D Magnet - 0G - no border
// forked from Antoan's forked from: Box2D Magnet
// forked from shapevent's Box2D Magnet
package
{
import flash.display.*;
import flash.events.*;
import com.actionsnippet.qbox.*;
import Box2D.Common.Math.*;
public class FlashTest extends MovieClip
{
private var sim : QuickBox2D;
private var big : QuickObject, little : QuickObject, big2 : QuickObject;
private var dir : b2Vec2, dir2 : b2Vec2, currVel : b2Vec2;
private var ang : Number, intensity : Number = 1;
public function FlashTest()
{
sim = new QuickBox2D(this);
sim.gravity = new b2Vec2(0, 0)
big = sim.addCircle({x : 7, y : 7, radius : 1, density : 20});
little = sim.addCircle({x : 3, y : 12, radius : 0.5, friction : 5});
sim.start();
addEventListener(Event.ENTER_FRAME, onLoop);
}
private function onLoop(e : Event) : void
{
intensity = 1;
ang = Math.atan2(big.y - little.y, big.x - little.x);
currVel = little.body.GetLinearVelocity();
dir = new b2Vec2(currVel.x + intensity * Math.cos(ang), currVel.y + intensity * Math.sin(ang));
little.body.SetLinearVelocity(dir);
}
}
}