forked from: 逆回り時計 2010-5-11

by umhr forked from 逆回り時計 2010-5-11 (diff: 3)
♥0 | Line 66 | Modified 2010-05-15 20:36:24 | MIT License | (replaced)
play

ActionScript3 source code

/**
 * Copyright umhr ( http://wonderfl.net/user/umhr )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/a99u
 */

// forked from aktm's 逆回り時計 2010-5-11
package {
    import flash.display.Sprite;
    import flash.events.Event;
    import flash.net.URLRequest;
	import flash.filters.DropShadowFilter;
    
    [SWF(backgroundColor = 0xFFFFFF, width = 500, height = 500, frameRate = 1)]
    import flash.display.Loader;
    public class Main extends Sprite {
  
        private var _seco:Sprite;
		private var _minu:Sprite;
		private var _hour:Sprite;
		private var maru:Sprite;
		

		public function Main() {
			var loader:Loader = new Loader();
			var urlRequest:URLRequest = new URLRequest("http://assets.wonderfl.net/images/related_images/c/c0/c090/c090845644ec1f25cbfe40ef0d3988bc46816ed1");
			loader.load(urlRequest);
			loader.scaleX = -1;
			loader.x = stage.stageWidth;
			addChild(loader);

			//秒針
			_seco=new Sprite();
			_seco.graphics.beginFill(0x330000);
			_seco.graphics.drawRect(-1,-80,2,80);
			_seco.x = 270;
			_seco.y = 230;
			
			var dropShadow:DropShadowFilter = new DropShadowFilter();
            dropShadow.color = 0x333333;
            _seco.filters = [ dropShadow];
			this.addChild(_seco);
			
			//分針
			_minu = new Sprite();
			_minu.graphics.beginFill(0x330000);
			_minu.graphics.drawRect(-2,-75,4,75);
            _minu.x = 270;
			_minu.y = 230;
			
			var dropShadow2:DropShadowFilter = new DropShadowFilter();
            dropShadow2.color = 0x333333;
            _minu.filters = [ dropShadow2];
			this.addChild(_minu);
			
			
			//時針
			_hour = new Sprite();
			_hour.graphics.beginFill(0x330000);
			_hour.graphics.drawRect(-3,-60,6,60);
			_hour.x = 270;
			_hour.y = 230;
			
			var dropShadow1:DropShadowFilter = new DropShadowFilter();
            dropShadow1.color = 0x333333;
            _hour.filters = [ dropShadow1];
			this.addChild(_hour);
			
			
			//中心の円
			maru = new Sprite();
			maru.graphics.beginFill(0x330000);
			maru.graphics.drawCircle(0,0,7);
			maru.graphics.endFill();
			maru.x = 270;
			maru.y = 230;
			
			var dropShadow3:DropShadowFilter = new DropShadowFilter();
            dropShadow3.color = 0x333333;
            maru.filters = [ dropShadow3];

			this.addChild(maru);
			
			
			this.addEventListener(Event.ENTER_FRAME,onEnter);
			}
			private function onEnter(event:Event):void{  
               var date:Date = new Date();  
               _seco.rotation = (date.seconds + date.milliseconds / 1000) * -6 - 90;
			   _minu.rotation = (date.minutes + date.seconds / 60) * -6;
			   _hour.rotation = (date.hours + date.minutes / 60) * -30;
			
			
        }
    }
}