spiral
♥0 |
Line 37 |
Modified 2011-05-17 23:33:52 |
MIT License
archived:2017-03-29 10:21:05
ActionScript3 source code
/**
* Copyright Scmiz ( http://wonderfl.net/user/Scmiz )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/zWBf
*/
package {
import flash.display.Graphics;
import flash.display.Sprite;
import flash.events.Event;
public class FlashTest extends Sprite {
public function FlashTest() {
this.graphics.beginFill(0x000000);
this.graphics.drawRect(0, 0, 465, 465);
this.graphics.endFill();
var sprite:Sprite = new Sprite();
sprite.x = 232.5;
sprite.y = 232.5;
this.addChild(sprite);
var g:Graphics = sprite.graphics;
g.lineStyle(3, 0x4040ff);
g.moveTo(0, 0);
var rad:Number = 0;
var radius:Number = 0;
var radSpeed:Number = Math.PI * 2 * 0.03125;
var radiusSpeed:Number = 0.2;
for (var index:uint = 0; index < 1800; ++index) {
g.curveTo(
Math.cos(rad + (radSpeed * 0.5)) * (radius + (radiusSpeed * 0.7)),
Math.sin(rad + (radSpeed * 0.5)) * (radius + (radiusSpeed * 0.7)),
Math.cos(rad + (radSpeed)) * (radius + (radiusSpeed)),
Math.sin(rad + (radSpeed)) * (radius + (radiusSpeed))
);
rad += radSpeed;
radius += radiusSpeed;
}
var proc:Function = function(e:Event):void {
sprite.rotationZ -= 2;
}
this.addEventListener(Event.ENTER_FRAME, proc);
}
}
}