forked from: Iterating elements in member and local variables
forked from Iterating elements in member and local variables (diff: 10)
ActionScript3 source code
/**
* Copyright Fumio ( http://wonderfl.net/user/Fumio )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/7OPh
*/
// forked from Fumio's forked from: Iterating elements in member and local variables
// forked from Fumio's Iterating elements in member and local variables
package {
import flash.display.Sprite;
import flash.utils.getTimer;
import flash.text.TextField;
import flash.text.TextFieldAutoSize;
import flash.text.TextFormat;
import flashx.textLayout.formats.TextAlign;
[SWF(width = "240",height = "180")]
public class IteratingElements extends Sprite {
private const AMOUNT:uint = 10000000;
private var started:uint;
private var my_txt:TextField = new TextField();
private var label_txt:TextField = new TextField();
private var my_fmt:TextFormat = new TextFormat();
private var test_array:Array = [];
private var testVector:Vector.<uint > = new Vector.<uint > (AMOUNT);
public function IteratingElements() {
// Creating a TextField for display
createTextField();
// iterating the Array to get stable result
test();
// Starting test
useLocalArray();
useMemberArray();
useLocalArray();
useMemberArray();
useLocalArray();
useMemberArray();
useLocalArray();
useMemberArray();
}
private function test():void {
for (var i:uint = 0; i < AMOUNT; i++) {
test_array[i] = i;
testVector[i] = i;
}
test_array.length = 0;
testVector.length = 0;
}
private function useMemberArray():void {
test_array.length = 0;
started = getTimer();
for (var i:uint = 0; i < AMOUNT; i++) {
test_array[i] = i;
}
for (var j:uint = 0; j < AMOUNT; j++) {
var temp:uint = test_array[j];
}
xTrace(getTimer() - started);
}
private function useLocalArray():void {
test_array.length = 0;
started = getTimer();
var _array:Array = test_array;
var nAmount:uint = AMOUNT;
for (var i:uint = 0; i < nAmount; i++) {
_array[i] = i;
}
for (var j:uint = 0; j < nAmount; j++) {
var temp:uint = _array[j];
}
xTrace(getTimer() - started);
}
private function useMemberVector():void {
testVector.length = 0;
started = getTimer();
for (var i:uint = 0; i < AMOUNT; i++) {
testVector[i] = i;
}
for (var j:uint = 0; j < AMOUNT; j++) {
var temp:uint = testVector[j];
}
xTrace(getTimer() - started);
}
private function useLocalVector():void {
testVector.length = 0;
started = getTimer();
var myVector:Vector.<uint > = testVector;
var nAmount:uint = AMOUNT;
for (var i:uint = 0; i < nAmount; i++) {
myVector[i] = i;
}
for (var j:uint = 0; j < nAmount; j++) {
var temp:uint = myVector[j];
}
xTrace(getTimer() - started);
}
private function createTextField():void {
addChild(my_txt);
addChild(label_txt);
my_txt.x += 70;
my_txt.autoSize = TextFieldAutoSize.RIGHT;
my_fmt.align = TextAlign.RIGHT;
my_txt.defaultTextFormat = my_fmt;
label_txt.autoSize = TextFieldAutoSize.LEFT;
label_txt.text = "Array in a local variable:\nArray in a member property:\nArray in a local variable:\nArray in a member property:\nArray in a local variable:\nArray in a member property:\nArray in a local variable:\nArray in a member property:";
}
private function xTrace(n:int):void {
my_txt.appendText(String(n) + "\n");
}
}
}