ColorTracking
♥0 |
Line 76 |
Modified 2011-01-24 00:12:45 |
MIT License
archived:2017-03-20 07:45:23
ActionScript3 source code
/**
* Copyright fakestar0826 ( http://wonderfl.net/user/fakestar0826 )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/Xe7B
*/
package {
import flash.geom.Point;
import flash.geom.Rectangle;
import flash.geom.Matrix;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.media.Video;
import flash.media.Camera;
import flash.display.Sprite;
public class FlashTest extends Sprite {
private var _cam:Camera;
private var _vid:Video;
private var _bmpd:BitmapData;
private var _cbRect:Sprite;
private var _color:uint = 0xFFFFFF;
private var _red:Array;
private var _green:Array;
private var _blue:Array;
private var _ball:Sprite;
public function FlashTest() {
// write as3 code here..
_cam = Camera.getCamera();
_cam.setMode(320, 240, 15);
_vid = new Video(320, 240);
_vid.attachCamera(_cam);
_bmpd = new BitmapData(320, 240, false);
addChild(new Bitmap(_bmpd));
_cbRect = new Sprite();
addChild(_cbRect);
_ball = new Sprite();
_ball.graphics.beginFill(0x0000FF);
_ball.graphics.drawCircle(0, 0, 40);
_ball.graphics.endFill();
addChild(_ball);
makePalletArray();
addEventListener(Event.ENTER_FRAME, onEnterFrame);
stage.addEventListener(MouseEvent.CLICK, onClick);
}
private function makePalletArray():void
{
_red = new Array();
_green = new Array();
_blue = new Array();
var levels:int = 4;
var div:int = 256 / levels;
for(var i:int = 0;i < 256;i++)
{
var value:Number = Math.floor(i / div) * div;
_red[i] = value << 16;
_red[i] = value << 8;
_red[i] = value;
}
}
private function onClick(e:MouseEvent):void
{
_color = _bmpd.getPixel(mouseX, mouseY);
}
private function onEnterFrame(e:Event):void
{
_bmpd.draw(_vid, new Matrix(-1, 0, 0, 1, _bmpd.width, 0));
_bmpd.paletteMap(_bmpd, _bmpd.rect, new Point(), _red, _green, _blue);
var rect:Rectangle = _bmpd.getColorBoundsRect(0xFFFFFF, _color, true);
_cbRect.graphics.clear();
_cbRect.graphics.lineStyle(1, 0xFF0000);
_cbRect.graphics.drawRect(rect.x, rect.y, rect.width, rect.height);
if(!rect.isEmpty())
{
var xCenter:Number = rect.x + rect.width / 2;
var yCenter:Number = rect.y + rect.height / 2;
_ball.x = xCenter;
_ball.y = yCenter;
}
}
}
}