forked from: TextField_scroll
forked from TextField_scroll (diff: 1)
ActionScript3 source code
/**
* Copyright nausicaa ( http://wonderfl.net/user/nausicaa )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/NriS
*/
// forked from oshige's TextField_scroll
package {
import flash.display.Sprite;
import flash.text.TextField;
import flash.text.TextFormat;
import flash.ui.Keyboard;
import flash.events.KeyboardEvent;
public class MyTextField extends Sprite {
public var fld:TextField;
public function MyTextField(){
var tf:TextFormat = new TextFormat();
tf.font = "_sans";
tf.size = 18;
fld = new TextField();
fld.border = true;
fld.width = 300;
fld.height = 100;
fld.multiline = true;
fld.wordWrap = false;
fld.defaultTextFormat = tf;
fld.text = "a:Archie Shepp\n" + "b:Buddy Rich\n" + "c:Cannonball Adderley\n" + "d:Donny Hathaway\n";
fld.appendText("e:Eric Dolphy\n"+"f:Frankie Paul\n"+"g:Gonzalo Rubalcaba\n"+"h:Hank Mobley");
fld.x = 100;
fld.y = 50;
addChild(fld);
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);
}
//キーボードイベントでスクロールします。
public function keyDownHandler(event:KeyboardEvent):void {
switch (event.keyCode) {
case Keyboard.UP :
if (event.shiftKey) {
//上下スクロールを先頭に戻します。
fld.scrollV = 0;
} else {
//上へ1行スクロールします。
fld.scrollV -= 1;
}
break;
case Keyboard.DOWN :
if (event.shiftKey) {
//一番下までスクロールします。
fld.scrollV=fld.maxScrollV;
} else {
//下へ1行スクロールします。
fld.scrollV+=1;
}
break;
default :
}
}
}
}