flash on 2016-8-5
♥0 |
Line 99 |
Modified 2016-08-05 11:30:42 |
MIT License
archived:2017-03-20 16:23:10
ActionScript3 source code
/**
* Copyright mutantleg ( http://wonderfl.net/user/mutantleg )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/KpW9
*/
package {
import flash.ui.Keyboard;
import flash.events.KeyboardEvent;
import flash.geom.Rectangle;
import flash.display.BitmapData;
import flash.events.Event;
import flash.display.Sprite;
public class FlashTest extends Sprite {
public function FlashTest() {
skin = new BitmapData(465,465, false, 0x808080);
var i:int; var r:Rectangle; r = new Rectangle();
for (i=0;i<128;i+=1)
{ r.x=Math.random()*465; r.y=Math.random()*465;
r.width=8+Math.random()*52; r.height=8+Math.random()*52;
skin.fillRect(r, 0); }
r.x= 220;r.y=220;r.width=64; r.height=64;
skin.fillRect(r,0);
stage.addEventListener(KeyboardEvent.KEY_DOWN, onKdown);
stage.addEventListener(KeyboardEvent.KEY_UP, onKup);
stage.addEventListener(Event.ENTER_FRAME, onEnter);
}//ctor
public function onKup(e:KeyboardEvent):void { vecKey[e.keyCode] = false; }
public function onKdown(e:KeyboardEvent):void { vecKey[e.keyCode] = true; }
public function isKey(k:int):Boolean { return vecKey[k]; }
public var vecKey:Vector.<Boolean> = new Vector.<Boolean>(512,false);
public var skin:BitmapData;
public var cx:Number = 230;
public var cy:Number = 230;
public var vx:Number = 0;
public var vy:Number = 0;
public var ang:Number = 1.57;
public function isWall(ax:Number, ay:Number):Boolean
{ return skin.getPixel(ax,ay) > 0; }
public function isStuck(ax:Number, ay:Number):Boolean
{
if (isWall(ax,ay)) { return true; }
if (isWall(ax+8,ay) == false) { return false; }
if (isWall(ax-8,ay) == false) { return false; }
if (isWall(ax,ay+8) == false) { return false; }
if (isWall(ax,ay-8) == false) { return false; }
return true;
}//isstuck
public function onEnter(e:Event):void
{
graphics.clear();
graphics.lineStyle(2, 0);
graphics.beginBitmapFill(skin, null,false,false);
graphics.drawRect(0,0,465,465);
graphics.endFill();
//var vx:Number; var vy:Number;
var ms:Number;
ms = 0.2;
// vx=0; vy=0;
vx *=0.9; vy*=0.9;
var ta:Number;
ta = ang;
vx += Math.cos(ta)*ms;
vy += Math.sin(ta)*ms;
ms = 4;
if (isKey(69)) {cx = stage.mouseX; cy=stage.mouseY; vx=0;vy=0;}
if (isKey(70)) { ang = Math.atan2(stage.mouseY-cy, stage.mouseX-cx); }
if (isKey(Keyboard.RIGHT)) { vx=ms; }
if (isKey(Keyboard.LEFT)) { vx=-ms; }
if (isKey(Keyboard.DOWN)) { vy=ms; }
if (isKey(Keyboard.UP)) { vy=-ms; }
if (isStuck(cx+vx, cy+vy) == true)
{
if (isStuck(cx+vx,cy) == false) { vy = 0; }
else if (isStuck(cx,cy+vy)==false) { vx = 0; }
else { vx=0; vy=0; }
}//endif
cx+=vx; cy+=vy;
graphics.lineStyle(1, 0xFFffFF);
var wx:Number; var wy:Number;
var ax:Number; var ay:Number;
var i:int; var k:int;
ax = cx; ay =cy;
wx=0;wy=0; k=0;;
for (i=0;i<16;i+=1)
{
ax += Math.cos(ta);
ay += Math.sin(ta);
if (isWall(ax,ay))
{ wx -= Math.cos(ta);
wy -= Math.sin(ta);
k+=1; if (k>=4){break;} }
// graphics.drawCircle(ax,ay,4);
}//nexti
graphics.moveTo(cx,cy);
graphics.lineTo(ax,ay);
if (isStuck(cx+wx, cy+wy) == true)
{
if (isStuck(cx+wx,cy) == false) { wy = 0; }
else if (isStuck(cx,cy+wy)==false) { wx = 0; }
else { wx=0; wy=0; }
}//endif
cx+=wx; cy+=wy;
graphics.lineStyle(2,0xFFffFF);
graphics.drawCircle(cx,cy, 4);
}//onenter
}//classend
}