とにかく真似して勉強(線を描く2)

by siny
ActionScript3.0 プログラミング入門 for designersに学ぶ
♥0 | Line 44 | Modified 2010-03-07 03:23:41 | MIT License
play

ActionScript3 source code

/**
 * Copyright siny ( http://wonderfl.net/user/siny )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/Aw94
 */

//ActionScript3.0 プログラミング入門 for designersに学ぶ
package {
	
	import flash.display.*;
	import flash.events.*;
    
    public class FlashTest extends Sprite {
    		
    		private var mDown:Boolean = false;
    		private var base:Sprite;
    		private var color:uint = 0xcccccc;
    		private var w:uint = 400;
    		private var h:uint = 400;
    		private var fudeColor:uint = 0x666666;
    		private var fudeSize:uint = 5;
    		
        public function FlashTest() {
			
			base = new Sprite();
			base.graphics.beginFill(color);
			base.graphics.drawRect(0, 0, w, h);
			base.graphics.endFill();
			
			base.graphics.lineStyle(fudeSize, fudeColor);
			addChild(base);
			
			base.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown);
			base.addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove);
			base.addEventListener(MouseEvent.MOUSE_UP, onMouseUp);
			
        }
        
        private function onMouseDown(event:MouseEvent):void {
        		mDown = true;
        		base.graphics.moveTo(base.mouseX, base.mouseY);
        }
        
        private function onMouseMove(event:MouseEvent):void {
        		if (mDown) {
        			base.graphics.lineTo(base.mouseX, base.mouseY);
        		}
        }
        
        private function onMouseUp(event:MouseEvent):void {
        		mDown = false;
        }
        
        public function setfudeColor(color:uint):void {
        		fudeColor = color;
        		base.graphics.lineStyle(fudeSize, fudeColor);
        }
        
        public function setfudeSize(size:uint):void {
        		fudeSize = size;
        		base.graphics.lineStyle(fudeSize, fudeColor);
        }
        
    }
}