とにかく真似して勉強(線を描く2)
ActionScript3.0 プログラミング入門 for designersに学ぶ
♥0 |
Line 44 |
Modified 2010-03-07 03:23:41 |
MIT License
archived:2017-03-20 14:55:54
ActionScript3 source code
/**
* Copyright siny ( http://wonderfl.net/user/siny )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/Aw94
*/
//ActionScript3.0 プログラミング入門 for designersに学ぶ
package {
import flash.display.*;
import flash.events.*;
public class FlashTest extends Sprite {
private var mDown:Boolean = false;
private var base:Sprite;
private var color:uint = 0xcccccc;
private var w:uint = 400;
private var h:uint = 400;
private var fudeColor:uint = 0x666666;
private var fudeSize:uint = 5;
public function FlashTest() {
base = new Sprite();
base.graphics.beginFill(color);
base.graphics.drawRect(0, 0, w, h);
base.graphics.endFill();
base.graphics.lineStyle(fudeSize, fudeColor);
addChild(base);
base.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown);
base.addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove);
base.addEventListener(MouseEvent.MOUSE_UP, onMouseUp);
}
private function onMouseDown(event:MouseEvent):void {
mDown = true;
base.graphics.moveTo(base.mouseX, base.mouseY);
}
private function onMouseMove(event:MouseEvent):void {
if (mDown) {
base.graphics.lineTo(base.mouseX, base.mouseY);
}
}
private function onMouseUp(event:MouseEvent):void {
mDown = false;
}
public function setfudeColor(color:uint):void {
fudeColor = color;
base.graphics.lineStyle(fudeSize, fudeColor);
}
public function setfudeSize(size:uint):void {
fudeSize = size;
base.graphics.lineStyle(fudeSize, fudeColor);
}
}
}