TimeShock
♥0 |
Line 79 |
Modified 2015-09-17 20:27:56 |
MIT License
archived:2017-03-20 11:12:05
ActionScript3 source code
/**
* Copyright umhr ( http://wonderfl.net/user/umhr )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/AOIs
*/
package
{
import flash.display.Sprite;
import flash.events.Event;
/**
* ...
* @author umhr
*/
[SWF(width = 465, height = 465, backgroundColor = 0x000000, frameRate = 60)]
public class WonderflMain extends Sprite
{
public function WonderflMain()
{
if (stage) init();
else addEventListener(Event.ADDED_TO_STAGE, init);
}
private function init(e:Event = null):void
{
removeEventListener(Event.ADDED_TO_STAGE, init);
// entry point
stage.scaleMode = "noScale";
stage.align = "TL";
addChild(new Canvas());
}
}
}
import flash.display.Shape;
import flash.display.Sprite;
import flash.events.Event;
import flash.text.TextField;
import flash.text.TextFormat;
/**
* ...
* @author umhr
*/
class Canvas extends Sprite
{
private var _bg:Shape = new Shape();
private var _oldTime:Number = 0;
private var _tf:TextField = new TextField();
private var _frame:int = 0;
public function Canvas()
{
init();
}
private function init():void
{
if (stage) onInit();
else addEventListener(Event.ADDED_TO_STAGE, onInit);
}
private function onInit(event:Event = null):void
{
removeEventListener(Event.ADDED_TO_STAGE, onInit);
// entry point
mouseEnabled = false;
addChild(_bg);
var size:int = stage.stageWidth / 3;
_tf.defaultTextFormat = new TextFormat("_sans", size, 0xFFFFFF, true);
_tf.text = "";
_tf.width = stage.stageWidth;
_tf.height = size*2.5;
_tf.selectable = _tf.mouseEnabled = false;
//_tf.border = true;
addChild(_tf);
stage.addEventListener(Event.ENTER_FRAME, stage_enterFrame);
}
private function stage_enterFrame(e:Event):void
{
var time:Number = new Date().time;
var currentTime:Number = Math.floor( time / 1000);
_frame ++;
if (_oldTime != currentTime) {
drawBG(currentTime);
_frame = 0;
}
_oldTime = currentTime;
_tf.text = time.toString().substring(8) + "\n" + _frame;
}
private function drawBG(seed:Number):void
{
_bg.graphics.clear();
_bg.graphics.beginFill(random(seed) * 0xFFFFFF);
_bg.graphics.drawRect(0, 0, stage.stageWidth, stage.stageHeight);
_bg.graphics.endFill();
}
private function random(seed:Number):Number{
seed = (seed * 1664525 + 1013904223) % 0x100000000;
return seed / 0x100000000;
}
}