forked from: forked from: Basic sine wave generator
♥0 |
Line 21 |
Modified 2011-09-22 21:31:01 |
MIT License
archived:2017-03-20 15:44:36
ActionScript3 source code
/**
* Copyright WeiChih_Lin ( http://wonderfl.net/user/WeiChih_Lin )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/A7TU
*/
// forked from Maoster's forked from: Basic sine wave generator
// forked from io42_'s Basic sine wave generator
package {
import flash.display.Sprite;
import flash.media.Sound;
import flash.events.SampleDataEvent;
public class GenerateSine extends Sprite {
private var mySound:Sound;
private static const FREQUENCY:Number = 84;
private static const AMPLITUDE:Number = 1;
public function GenerateSine() {
mySound = new Sound();
mySound.addEventListener(SampleDataEvent.SAMPLE_DATA, sineWaveGenerator);
mySound.play();
}
private function sineWaveGenerator(event:SampleDataEvent):void {
for(var c:int = 0; c < 8192; c++) {
event.data.writeFloat(Math.sin(2 * Math.PI * FREQUENCY / 44100 * Number(c + event.position)) * AMPLITUDE);
event.data.writeFloat(Math.sin(2 * Math.PI * FREQUENCY / 44100 * Number(c + event.position)) * AMPLITUDE);
}
}
}
}