flash on 2011-3-27
import flash.geom.Transform;
import flash.geom.Rectangle;
♥0 |
Line 29 |
Modified 2011-03-27 22:53:19 |
MIT License
archived:2017-03-20 17:40:54
ActionScript3 source code
/**
* Copyright quail24eggs ( http://wonderfl.net/user/quail24eggs )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/9atm
*/
package {
import flash.display.Sprite;
import flash.text.TextField;
import flash.geom.Matrix;
public class Main extends Sprite {
public function Main():void {
var x:int = 1;
while (x < 5)
{
var sp:Sprite = new Sprite();
sp.graphics.beginFill(0xFFFFFF * Math.random());
sp.x = 100 + 40 * x;
sp.y = 100 + 40 * x;
sp.alpha = 0.3; //透過
sp.graphics.drawRect(0,0,100,100);
sp.name = "sp" + String(x);
this.addChild(sp);
trace(sp.x);
//?表示されない。
var tF:TextField = new TextField();
tF.x = sp.width/6;
tF.y = sp.height/6;
tF.text = "test"+String(x);
sp.addChild(tF);
trace(tF.x);
//テキストここまで
x++;
}
/*
var aiu:Matrix = sp.transform.matrix;
aiu.scale(1.5, 1.2);
aiu.rotate(Math.PI / 4);
aiu.translate(300, 0);
sp.transform.matrix = aiu;
trace(sp.x);
*/
}
}
}