くも
♥0 |
Line 63 |
Modified 2010-07-09 05:00:39 |
MIT License
archived:2017-03-20 09:03:42
ActionScript3 source code
/**
* Copyright aasdb ( http://wonderfl.net/user/aasdb )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/9SOt
*/
package {
import frocessing.display.*;
public class Kumo extends F5MovieClip2D {
public var w:Number = 450;
public var h:Number = 450;
private var N:int = 1300;
private var palette:Array = new Array(255);
private var particles:Array = new Array(N);
public function setup():void {
size(w,h);
colorMode(HSB,255);
fill(255);
createPalette();
createParticles();
}
public function draw():void{
for(var i:int=0; i<h; i++){
stroke(palette[int(map(i,0,h,0,255))]);
line(0,i,w,i);
}
for(var j:int=0; j<N; j++){
particles[j].draw();
particles[j].move();
}
}
private function createParticles():void{
for(var i:int=0; i<N; i++){
particles[i] = new Particle(this, random(w), random(h), random(100));
}
}
private function createPalette():void{
for(var i:int=0; i<255; i++){
palette[i] = color((255-i)/20+140,255,255);
}
}
}
}
import frocessing.display.*;
class Particle{
private var g:F5MovieClip2D;
private var x:Number;
private var y:Number;
private var s:int;
public function Particle(_g:F5MovieClip2D, _x:int, _y:int, _s:int){
g = _g;
x = _x;
y = _y;
s = _s;
}
public function move():void{
x += g.random(6);
y += g.random(5) - 2;
if(x<0) x = g.w;
if(x>g.w) x = 0;
if(y<0) y = g.h;
if(y>g.h) y = 0;
}
public function draw():void{
g.fill(255,15);
g.noStroke();
g.ellipse(x,y,s,s);
}
}