flash on 2009-6-26
♥0 |
Line 69 |
Modified 2009-06-29 19:24:42 |
MIT License
archived:2017-03-20 20:22:53
ActionScript3 source code
/**
* Copyright katsumi ( http://wonderfl.net/user/katsumi )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/9ARN
*/
package {
import flash.display.*;
import flash.events.*;
import flash.net.*;
import flash.system.Security;
import flash.geom.Point;
import flash.geom.Matrix;
public class FlashTest extends Sprite {
private var req:URLRequest = new URLRequest("http://www.katsulabo.com/wonderfl/image1.jpg");
private var s1:Sprite = new Sprite();
private var s2:Sprite = new Sprite();
private var picH:Number;
private var picW:Number;
private var SH:Number;
private var SW:Number;
public function FlashTest() {
SW = this.stage.stageWidth;
SH = this.stage.stageHeight;
this.addChild(s1);
this.addChild(s2);
Security.loadPolicyFile("http://www.katsulabo.com/crossdomain.xml");
var loader:Loader = new Loader();
var info:LoaderInfo = loader.contentLoaderInfo;
info.addEventListener(Event.COMPLETE,onLoaded);
loader.load(req);
//this.addChild(loader);
}
private function onLoaded(e:Event):void{
var loader:Loader = e.target.loader;
picW = loader.width;
picH = loader.height;
var bmp:Bitmap = Bitmap(loader.content);
var bmd:BitmapData = BitmapData(bmp.bitmapData);
this.s1.graphics.clear();
this.s1.graphics.lineStyle(0,0,0);
this.s1.graphics.beginBitmapFill(bmd);
var p0:Point=new Point(0,0);
var p1:Point=new Point(picW-50,0);
var p2:Point=new Point(picW,50);
var p3:Point=new Point(picW,picH);
var p4:Point=new Point(0,picH);
var tA:Array = new Array();
tA.push(p0);
tA.push(p1);
tA.push(p2);
tA.push(p3);
tA.push(p4);
drawPolygon(this.s1,tA);
this.s1.x = (SW-picW)/2;
this.s1.y = (SH-picH)/2;
this.s2.graphics.clear();
this.s2.graphics.lineStyle(0,0,0);
this.s2.graphics.beginBitmapFill(bmd);
var tB:Array=new Array();
tB.push(new Point(picW-50,0));
tB.push(new Point(picW,0));
tB.push(new Point(picW,50));
drawPolygon(this.s2,tB);
this.s2.x += (SW-picW)/2;
this.s2.y += (SH-picH)/2;
//this.graphics.drawRect(0,0,300,150);
}
//Point型をpushしたArrayとSpriteが引数。
private function drawPolygon(place:Sprite , pA:Array):void{
place.graphics.moveTo(pA[0].x,pA[0].y);
for(var i:Number=1;i<pA.length;i++){
place.graphics.lineTo(pA[i].x,pA[i].y);
}
place.graphics.lineTo(pA[0].x,pA[0].y);
}
}
}