forked from: [FLARToolkit] マーカーに「蝶」がとまる (Butterfly Animation)
forked from [FLARToolkit] マーカーに「蝶」がとまる (Butterfly Animation) (diff: 353)
------------------------------------------------- * * FLARToolkit Butterfly Animation * * マーカーを認識すると、「蝶」がマーカーによってきて、とまります。 * 非認識だと、飛び立ちます。 * 認識中マーカーを極端に動かすと、飛び立ち、また、マーカー位置にとまります。 * * TODO: * 蝶のアニメーションもっと自然にしたい。 * 蝶のアニメーション動き部分、コードぐちゃぐちゃ。後で直す。 * * * 認識中はマーカー位置に花とか表示するとよい?かも * * [marker pdf] マーカーをプリントしてください * www.romatica.com/dev/resource/flarlogo-marker.pdf * *-------------------------------------------------
♥0 |
Line 262 |
Modified 2010-08-13 13:58:46 |
GPLv3 License
archived:2017-03-20 03:10:25
| (replaced)
ActionScript3 source code
/**
* Copyright tonsmart5 ( http://wonderfl.net/user/tonsmart5 )
* GNU General Public License, v3 ( http://www.gnu.org/licenses/quick-guide-gplv3.html )
* Downloaded from: http://wonderfl.net/c/93pX
*/
// forked from romatica's [FLARToolkit] マーカーに「蝶」がとまる (Butterfly Animation)
// forked from romatica's FLARToolkitマーカー位置にイージング移動 (easing motion)
// forked from rokubou's FLARToolKit_Sample_Simple_PV3D
/**
*-------------------------------------------------
*
* FLARToolkit Butterfly Animation
*
* マーカーを認識すると、「蝶」がマーカーによってきて、とまります。
* 非認識だと、飛び立ちます。
* 認識中マーカーを極端に動かすと、飛び立ち、また、マーカー位置にとまります。
*
* TODO:
* 蝶のアニメーションもっと自然にしたい。
* 蝶のアニメーション動き部分、コードぐちゃぐちゃ。後で直す。
*
*
* 認識中はマーカー位置に花とか表示するとよい?かも
*
* [marker pdf] マーカーをプリントしてください
* www.romatica.com/dev/resource/flarlogo-marker.pdf
*
*-------------------------------------------------
*/
package {
import org.libspark.flartoolkit.core.FLARCode;
import org.libspark.flartoolkit.core.param.FLARParam;
import org.libspark.flartoolkit.core.raster.rgb.FLARRgbRaster_BitmapData;
import org.libspark.flartoolkit.core.transmat.FLARTransMatResult;
import org.libspark.flartoolkit.detector.FLARSingleMarkerDetector;
import org.libspark.flartoolkit.support.pv3d.FLARBaseNode;
import org.libspark.flartoolkit.support.pv3d.FLARCamera3D;
import org.papervision3d.core.math.Matrix3D;
import org.papervision3d.core.math.Number3D;
import org.papervision3d.materials.BitmapMaterial;
import org.papervision3d.objects.DisplayObject3D;
import org.papervision3d.objects.primitives.Plane;
import org.papervision3d.render.LazyRenderEngine;
import org.papervision3d.scenes.Scene3D;
import org.papervision3d.view.Viewport3D;
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.Loader;
import flash.display.PixelSnapping;
import flash.display.Sprite;
import flash.events.Event;
import flash.events.IOErrorEvent;
import flash.events.SecurityErrorEvent;
import flash.media.Camera;
import flash.media.Video;
import flash.net.URLLoader;
import flash.net.URLLoaderDataFormat;
import flash.net.URLRequest;
import flash.system.LoaderContext;
import flash.text.TextField;
import flash.text.TextFieldAutoSize;
import flash.utils.Dictionary;
[SWF(width=640, height=480, backgroundColor=0x808080, frameRate=30)]
/**
* auther @itoz (http://www.romatica.com)
*/
public class FLARToolkit_Butterfly extends Sprite {
/**
* FLAR
*/
protected var canvasWidth : int;
protected var canvasHeight : int;
protected var captureWidth : int;
protected var captureHeight : int;
protected var codeWidth : int;
protected var cameraParamFile : String;
protected var markerPatternFile : String;
private var urlLoader : URLLoader;
protected var cameraParam : FLARParam;
protected var markerPatternCode : FLARCode;
protected var webCamera : Camera;
protected var video : Video;
private var capture : Bitmap;
private var raster : FLARRgbRaster_BitmapData;
private var detector : FLARSingleMarkerDetector;
/**
* PV3D
*/
protected var scene : Scene3D;
protected var viewport : Viewport3D;
protected var camera3D : FLARCamera3D;
protected var renderer : LazyRenderEngine;
protected var markerNode : FLARBaseNode;
protected var container : DisplayObject3D;
private var _modelWRAP : DisplayObject3D;
private var _hane1 : Bitmap;
private var _hane2 : Bitmap;
private var _lastRot : Number3D = new Number3D();
private var loaderList : Dictionary;
private var _loadCount : int = 0;
// private const loadURLArr : Array = [
// "http://assets.wonderfl.net/images/related_images/a/a3/a321/a321a5037c6dbe4f496bbf4470a543190db4c840m",
// "http://assets.wonderfl.net/images/related_images/0/0a/0ab3/0ab3a5daf0ce7e0df84abcfc28b7a411c2d66f28m"];
private const loadURLArr : Array = ["http://www.romatica.com/dev/wonderfl/butterfly1.png",
"http://www.romatica.com/dev/wonderfl/butterfly2.png"];
protected var _butt : DisplayObject3D;
private const _stayLimit : int = 20;//蝶が飛び立つきっかけとなる目標点までの距離
private var hane1 : Plane ;
private var hane2 : Plane;
//認識/非認識 表示
private var _recognizer : TextField = new TextField()
/**
* Constructor
* ここから初期化処理を呼び出して処理をスタート
*/
public function FLARToolkit_Butterfly() {
//Wonderfl.capture_delay(16);
// 各種サイズの初期化
captureWidth = 320;
captureHeight = 240;
canvasWidth = 640
canvasHeight = 480;
codeWidth = 80;
// パラメータファイルの読込み
// 今回は省略して初期値を用いる
this.cameraParam = new FLARParam();
this.cameraParam.changeScreenSize(captureWidth, captureHeight);
// マーカーパターンファイルの読込み
markerPatternFile = 'http://assets.wonderfl.net/static/flar/flarlogo.pat';
this.urlLoader = new URLLoader();
this.urlLoader.dataFormat = URLLoaderDataFormat.TEXT;
this.urlLoader.addEventListener(Event.COMPLETE, this.onLoadCode);
this.urlLoader.addEventListener(IOErrorEvent.IO_ERROR, dispatchEvent);
this.urlLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, dispatchEvent);
this.urlLoader.load(new URLRequest(markerPatternFile));
}
/**
* マーカーパターンを読み込む
* @param e Event
*/
protected function onLoadCode(e : Event) : void {
// URL Loader関連のイベントを削除
this.urlLoader.removeEventListener(Event.COMPLETE, this.onLoadCode);
// 分割数(縦・横)、黒枠の幅(縦・横)
this.markerPatternCode = new FLARCode(16, 16, 50, 50);
this.markerPatternCode.loadARPatt(this.urlLoader.data);
// loaderがgc対象になるようにnullを突っ込む
this.urlLoader = null;
//画像読み込み
laodImages();
}
//imege load start
private function laodImages() : void {
loaderList = new Dictionary();
for (var i : int = 0;i < loadURLArr.length ;i++) {
var loader : Loader = new Loader();
loaderList[loader] = i;
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler)
loader.load(new URLRequest(loadURLArr[i]), new LoaderContext(true));
}
}
private function completeHandler(event : Event) : void {
var loader : Loader = event.target.content.parent as Loader;
switch(loaderList[loader]) {
case 0:
_hane1 = event.target.content as Bitmap;
break;
case 1:
_hane2 = event.target.content as Bitmap;
break;
default:
}
_loadCount++;
if(_loadCount >= loadURLArr.length) {
trace("LoadComplete")
_allLoadComplete()
}
}
/**
* 画像ロード完了
*/
private function _allLoadComplete() : void {
// 初期化
onInit();
}
/**
* Webカメラの設定と、ARToolKitの準備
*/
protected function onInit() : void {
// setup webcam
this.webCamera = Camera.getCamera();
if (!this.webCamera) {
throw new Error('No webcamera!');
}
this.webCamera.setMode(this.captureWidth, this.captureHeight, 30);
this.video = new Video(this.captureWidth, this.captureHeight);
this.video.attachCamera(this.webCamera);
// setup ARToolKit
this.capture = new Bitmap(new BitmapData(this.captureWidth, this.captureHeight, false, 0), PixelSnapping.AUTO, true);
// ウェブカメラの解像度と表示サイズが異なる場合は拡大する
this.capture.width = this.canvasWidth;
this.capture.height = this.canvasHeight;
this.addChild(this.capture);
this.raster = new FLARRgbRaster_BitmapData(this.capture.bitmapData);
// setup Single marker detector
this.detector = new FLARSingleMarkerDetector(this.cameraParam, this.markerPatternCode, this.codeWidth);
this.detector.setContinueMode(true);
// PV3D
this.viewport = this.addChild(new Viewport3D(this.captureWidth, this.captureHeight)) as Viewport3D;
this.viewport.scaleX = this.canvasWidth / this.captureWidth;
this.viewport.scaleY = this.canvasHeight / this.captureHeight;
this.viewport.x = -4; // なぜかずれるので補正
this.scene = new Scene3D();
this.markerNode = this.scene.addChild(new FLARBaseNode(FLARBaseNode.AXIS_MODE_PV3D)) as FLARBaseNode;
this.camera3D = new FLARCamera3D(this.cameraParam);
this.renderer = new LazyRenderEngine(this.scene, this.camera3D, this.viewport);
this.container = new DisplayObject3D();
// モデルデータ
this.setModelData();
// モデルデータを登録
this.markerNode.addChild(this.container);
//認識非認識チェッカー
_recognizer = new TextField();
_recognizer.autoSize = TextFieldAutoSize.LEFT;
_recognizer.background = true;
_recognizer.backgroundColor = 0xcc0000;
addChild(_recognizer);
// start
this.start();
//
}
/**
* モデルデータ作成
*/
protected function setModelData() : void {
_modelWRAP = new DisplayObject3D();
_butt = new DisplayObject3D();
//_butt.rotationX=90;
// var crynder:Cylinder=new Cylinder(new WireframeMaterial(0xcc0000),)
// _butt.addChild(crynder)
var h1BMM : BitmapMaterial = new BitmapMaterial(_hane1.bitmapData)
h1BMM.oneSide = false;
var h2BMM : BitmapMaterial = new BitmapMaterial(_hane2.bitmapData)
h2BMM.oneSide = false;
hane1 = new Plane(h1BMM, 43, 61, 4, 6);
hane2 = new Plane(h2BMM, 43, 61, 4, 6);
_butt.addChild(hane1);
_butt.addChild(hane2);
hane1.transformVertices(Matrix3D.translationMatrix(21.5, 0, 0));
hane2.transformVertices(Matrix3D.translationMatrix(-21.5, 0, 0));
scene.addChild(_butt);
_modelWRAP.addChild(_butt);
scene.addChild(_modelWRAP);
}
/**
* マーカーの認識と3次元モデルの描写を開始する
*/
public function start() : void {
// マーカー認識・非認識時用のイベントを登録
this.addEventListener(MarkerEvent.MARKER_ADDED, this.onMarkerAdded);
this.addEventListener(MarkerEvent.MARKER_UPDATED, this.onMarkerUpdated);
this.addEventListener(MarkerEvent.MARKER_REMOVED, this.onMarkerRemoved);
// 処理開始
this.addEventListener(Event.ENTER_FRAME, this.run);
}
/**
* 認識したマーカーの情報を格納
*/
protected var resultMat : FLARTransMatResult = new FLARTransMatResult();
public function onMarkerAdded(e : Event = null) : void {
// trace("[add]");
_recognizer.text = "認識しています"
_recognizer.backgroundColor = 0xffffff;
}
public function onMarkerUpdated(e : Event = null) : void {
}
public function onMarkerRemoved(e : Event = null) : void {
_recognizer.text = "非認識"
_recognizer.backgroundColor = 0xcc0000;
}
/**
* 蝶の動き。
* ここで処理振り分けを行っている
*/
private var ang : Number = 0;
private var _r : Number = 60;
private var _spd : Number = 60;
public function run(e : Event) : void {
this.capture.bitmapData.draw(this.video);
var rad : Number = ang / 180 * Math.PI;
var rot : Number = Math.sin(rad);
// Marker detect
var detected : Boolean = false;
try {
detected = this.detector.detectMarkerLite(this.raster, 80) && this.detector.getConfidence() > 0.5;
} catch (e : Error) {
}
// 認識時の処理
if (detected) {
detector.getTransformMatrix(this.resultMat);
markerNode.setTransformMatrix(this.resultMat);
var transform : Matrix3D = markerNode.transform;
_lastRot = Matrix3D.matrix2euler(transform);
this.dispatchEvent(new MarkerEvent(MarkerEvent.MARKER_ADDED));
// 非認識時
} else {
this.dispatchEvent(new MarkerEvent(MarkerEvent.MARKER_REMOVED));
markerNode.x += (rot * (Math.random() * 30 + 25));
markerNode.y += (rot * Math.random() * 10 + 3);
markerNode.z += (rot * (Math.random() * 10 + 10));
if(markerNode.y>100)markerNode.y-(Math.random()*10);
}
//距離の絶対値___________________
var _xAbs : Number = (markerNode.x - _modelWRAP.x);
_xAbs = (_xAbs > 0) ? _xAbs : -_xAbs;
var _yAbs : Number = (markerNode.y - _modelWRAP.y);
_yAbs = (_yAbs > 0) ? _yAbs : -_yAbs;
var _zAbs : Number = (markerNode.z - _modelWRAP.z);
_zAbs = (_zAbs > 0) ? _zAbs : -_zAbs;
if(_xAbs > _stayLimit || _yAbs > _stayLimit || _zAbs > _stayLimit) {
_r = 60;
ang += _spd;
if(_butt.rotationX < 90)_butt.rotationX += 20;
_butt.x += (rot * (Math.random() * 20));
if(_butt.x > 10 )_butt.x = 10;
if(_butt.x < -10 )_butt.x = -10;
_butt.y += (rot * Math.random() * 25 + 20);
if(_butt.y > 90 )_butt.y = 90;
if(_butt.y < 0 )_butt.y = 0;
_butt.z += (rot * ( Math.random() * 5 + 5));
if(_butt.z > 20 )_butt.z = 20;
if(_butt.z < -20 )_butt.z = -20;
} else {
_r = 30;
ang += _spd / 11;
}
hane1.rotationY = rot * _r;
hane2.rotationY = -(rot * _r)
//イージング移動
trace(rot)
_modelWRAP.x += (markerNode.x - _modelWRAP.x) * 0.15;
_modelWRAP.y += (markerNode.y - _modelWRAP.y) * 0.15;
_modelWRAP.z += (markerNode.z - _modelWRAP.z) * 0.15;
_modelWRAP.rotationX += (_lastRot.x - _modelWRAP.rotationX) * 0.1;
_modelWRAP.rotationY += (_lastRot.y - _modelWRAP.rotationY) * 0.1;
_modelWRAP.rotationZ += (_lastRot.z - _modelWRAP.rotationZ) * 0.1;
//
_butt.rotationX += (0 - _butt.rotationX) * 0.3;
_butt.x += (0 - _butt.x) * 0.2;
_butt.y += (0 - _butt.y) * 0.2;
_butt.z += (0 - _butt.z) * 0.2;
this.renderer.render();
}
}
}
import flash.events.Event;
/**
* イベント制御用の簡易クラス
*/
class MarkerEvent extends Event {
/**
* Markerを認識した時
*/
public static const MARKER_ADDED : String = "markerAdded";
/**
* Marker更新時
*/
public static const MARKER_UPDATED : String = "markerUpdated";
/**
* Markerが認識しなくなった時
*/
public static const MARKER_REMOVED : String = "markerRemoved";
public function MarkerEvent(type : String, bubbles : Boolean = false, cancelable : Boolean = false) {
super(type, bubbles, cancelable);
}
}