flash on 2013-7-12

by wwbeyondww1
♥0 | Line 36 | Modified 2013-10-18 12:40:13 | MIT License
play

ActionScript3 source code

/**
 * Copyright wwbeyondww1 ( http://wonderfl.net/user/wwbeyondww1 )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/8oCr
 */

package {
    import flash.display.Sprite;
    import flash.geom.Point;

   
    public class FlashTest extends Sprite {
        private var _x:Number=20;
        private var _y:Number=20;
        private var _point:Point;
        private var _xNumber:int=8;
        private var _yNumber:int=8;
        private var _color:uint;
        private var _width:int=32;
        private var _height:int=32;
        private var gridVector:Vector.<Sprite>=new Vector.<Sprite>
       

        public function FlashTest() {
            // write as3 code here..

            for(var i:int =0;i<_xNumber;i++)
            {
                for(var j:int =0;j<_xNumber;j++)
                {
                    _color=Math.random()*0xffffff;
                   // grid.graphics.clear();
                   var grid:Sprite=new Sprite();
                    grid.graphics.lineStyle(2,0xffffff);
                    grid.graphics.beginFill(_color);
                    grid.graphics.moveTo(_x+i*_width,_y+j*_height);
                    grid.graphics.lineTo(_x+(i+1)*_width,_y+j*_height);
                    grid.graphics.lineTo(_x+(i+1)*_width,_y+(j+1)*_height);
                    grid.graphics.lineTo(_x+i*_width,_y+(j+1)*_height);
                    grid.graphics.lineTo(_x+i*_width,_y+j*_height);
                    grid.graphics.endFill();
                    gridVector.push(grid);
                    //addChild(grid);
                                       
                }

            }

           trace(gridVector);
           addChild(gridVector[2]);
        }
    }
}