flash on 2013-7-12
♥0 |
Line 36 |
Modified 2013-10-18 12:40:13 |
MIT License
archived:2017-03-20 15:52:06
ActionScript3 source code
/**
* Copyright wwbeyondww1 ( http://wonderfl.net/user/wwbeyondww1 )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/8oCr
*/
package {
import flash.display.Sprite;
import flash.geom.Point;
public class FlashTest extends Sprite {
private var _x:Number=20;
private var _y:Number=20;
private var _point:Point;
private var _xNumber:int=8;
private var _yNumber:int=8;
private var _color:uint;
private var _width:int=32;
private var _height:int=32;
private var gridVector:Vector.<Sprite>=new Vector.<Sprite>
public function FlashTest() {
// write as3 code here..
for(var i:int =0;i<_xNumber;i++)
{
for(var j:int =0;j<_xNumber;j++)
{
_color=Math.random()*0xffffff;
// grid.graphics.clear();
var grid:Sprite=new Sprite();
grid.graphics.lineStyle(2,0xffffff);
grid.graphics.beginFill(_color);
grid.graphics.moveTo(_x+i*_width,_y+j*_height);
grid.graphics.lineTo(_x+(i+1)*_width,_y+j*_height);
grid.graphics.lineTo(_x+(i+1)*_width,_y+(j+1)*_height);
grid.graphics.lineTo(_x+i*_width,_y+(j+1)*_height);
grid.graphics.lineTo(_x+i*_width,_y+j*_height);
grid.graphics.endFill();
gridVector.push(grid);
//addChild(grid);
}
}
trace(gridVector);
addChild(gridVector[2]);
}
}
}