flash on 2010-9-27

by ushisantoasobu
♥0 | Line 46 | Modified 2010-09-27 18:20:22 | MIT License
play

ActionScript3 source code

/**
 * Copyright ushisantoasobu ( http://wonderfl.net/user/ushisantoasobu )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/8Vqo
 */

package {
    import flash.display.Sprite;
    import caurina.transitions.Tweener;
    import caurina.transitions.properties.FilterShortcuts;
    import flash.events.MouseEvent;
    
    [SWF(width=465, height=465, framerate=30, backgroundColor="0xffffff")]    
    
    public class FlashTest extends Sprite {
        public function FlashTest() {
            
            var ball:Sprite = new Sprite();
            
            ball.x = 100;
            ball.y = 100;
            ball.alpha = 0.8;
            
            ball.graphics.beginFill(0x000000);
            ball.graphics.drawCircle(0,0,40);
            ball.graphics.endFill();
            
            addChild(ball);
            
            FilterShortcuts.init();
            
            ball.addEventListener(MouseEvent.MOUSE_OVER, ballMouseOverHandler);
            ball.addEventListener(MouseEvent.ROLL_OUT, ballRollOutandler);
            ball.buttonMode = true;
            
        }
        
        private function ballMouseOverHandler(e:MouseEvent):void{
        
            Tweener.addTween(e.target, {
                scaleX:1.4,
                scaleY:1.4,
                time:0.4,
                alpha:0.4,
                //_DropShadow_angle:degrees,
                //_DropShadow_distance:10,
                _DropShadow_blurX:40,
                _DropShadow_blurY:40,
                transition:"easeOutCubic"
                });
        }
        
        private function ballRollOutandler(e:MouseEvent):void{
        
            Tweener.addTween(e.target, {
                scaleX:1,
                scaleY:1,
                time:0.2,
                alpha:0.8,
                //_DropShadow_angle:degrees,
                //_DropShadow_distance:0,
                _DropShadow_blurX:0,
                _DropShadow_blurY:0,
                transition:"easeOutCubic"
                });
        }               
        
    }
}