簡単なドラッグ
forked from base (diff: 32)
ActionScript3 source code
/**
* Copyright _wonder ( http://wonderfl.net/user/_wonder )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/7ME2
*/
// forked from _wonder's base
package {
import flash.display.Sprite;
import flash.events.MouseEvent;
public class MouseMoveDrag extends Sprite {
private var ball:Ball;
public function MouseMoveDrag() {
init();
}
private function init():void {
ball = new Ball();
ball.x = 100;
ball.y = 100;
addChild( ball );
ball.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown);
}
private function onMouseDown(e:MouseEvent):void {
stage.addEventListener(MouseEvent.MOUSE_UP, onMouseUp);
stage.addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove);
}
private function onMouseUp(e:MouseEvent):void {
stage.removeEventListener(MouseEvent.MOUSE_UP, onMouseUp);
stage.removeEventListener(MouseEvent.MOUSE_MOVE, onMouseMove);
}
private function onMouseMove(e:MouseEvent):void {
ball.x = mouseX;
ball.y = mouseY;
}
}
}
import flash.display.Sprite;
class Ball extends Sprite {
public var radius:Number;
public var color:uint;
public function Ball(radius:Number=40, color:uint=0Xff0000){
this.radius = radius;
this.color = color;
init();
}
public function init():void {
graphics.beginFill(color);
graphics.drawCircle(0, 0, radius);
graphics.endFill();
}
}
