スナップショット
forked from Camera 640*480 (diff: 1)
Cameraクラス http://help.adobe.com/ja_JP/AS3LCR/Flex_4.0/flash/media/Camera.html Videoクラス http://help.adobe.com/ja_JP/AS3LCR/Flex_4.0/flash/media/Video.html
ActionScript3 source code
/**
* Copyright umhr ( http://wonderfl.net/user/umhr )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/72bQ
*/
// forked from umhr's Camera 640*480
/*
* Cameraクラス
* http://help.adobe.com/ja_JP/AS3LCR/Flex_4.0/flash/media/Camera.html
*
* Videoクラス
* http://help.adobe.com/ja_JP/AS3LCR/Flex_4.0/flash/media/Video.html
* */
package {
import com.bit101.components.PushButton;
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.SimpleButton;
import flash.display.Sprite;
import flash.events.MouseEvent;
import flash.media.Camera;
import flash.media.Video;
public class Main extends Sprite {
private var _video:Video;
private var _bitmap:Bitmap;
public function Main() {
var camera:Camera = Camera.getCamera();
//カメラの存在を確認
if (camera) {
_bitmap = new Bitmap(new BitmapData(465,465));
this.addChild(_bitmap);
camera.setMode(640, 480, 15);
_video = new Video(640,480);
_video.attachCamera(camera);
_video.width = 160;
_video.height = 120;
this.addChild(_video);
new PushButton(this, 0, 120, "Snap", atSnap);
} else {
trace("カメラが見つかりませんでした。");
}
}
private function atSnap(event:MouseEvent):void {
_bitmap.bitmapData.draw(_video);
}
}
}
