forked from: Basic Class

by bradsedito forked from Basic Class (diff: 1)
♥0 | Line 20 | Modified 2011-10-26 11:32:03 | GPLv3 License
play

ActionScript3 source code

/**
 * Copyright bradsedito ( http://wonderfl.net/user/bradsedito )
 * GNU General Public License, v3 ( http://www.gnu.org/licenses/quick-guide-gplv3.html )
 * Downloaded from: http://wonderfl.net/c/6fyl
 */

// forked from RTLShadow's Basic Class
package {
    import flash.text.TextField;
    import flash.display.Sprite;
    import flash.events.Event;
    
    public class Main extends Sprite {
        public function Main(){
            addEventListener(Event.ADDED_TO_STAGE, init); // Adding the Event Listener so that we willl know when the stage is initialized.
        }
        public function init(e:Event):void{
            removeEventListener(Event.ADDED_TO_STAGE, init); // Removing the Event Listener for garbage collecting.
            trace("Stage initialized. Ready to execute code.")
            // Place all of your code here...
            debug(); // You can ignore this. It's just to show that the init() is working.
        }
        public function debug():void{
              var myTextField:TextField = new TextField();
              myTextField.appendText("Stage Initialized. \n");
              addChild(myTextField)
       }
    }
}