/**
* Copyright ProjectNya ( http://wonderfl.net/user/ProjectNya )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/6ZOL
*/
////////////////////////////////////////////////////////////////////////////////
// TestFire
////////////////////////////////////////////////////////////////////////////////
package {
import flash.display.Sprite;
import flash.events.Event;
import flash.utils.Timer;
import flash.events.TimerEvent;
import flash.geom.Rectangle;
import flash.geom.ColorTransform;
import flash.display.BlendMode;
[SWF(backgroundColor="#000000", width="465", height="465", frameRate="30")]
public class Main extends Sprite {
private var timer:Timer;
private static var interval:uint = 20;
private static var rect:Rectangle = new Rectangle(212, 252, 40, 40);
private static var ids:Array = [0, 0, 0, 0, 0, 0, 1, 1, 1, 2, 2, 3];
private static var colors:Array = [0xFF0000, 0xFF9900, 0xFFFF00, 0xFFFFFF];
private var particles:Array;
public function Main() {
//Wonderfl.capture_delay(1);
init();
}
private function init():void {
graphics.beginFill(0x000000);
graphics.drawRect(0, 0, 465, 465);
graphics.endFill();
//
particles = new Array();
start();
}
private function start():void {
create();
update();
timer = new Timer(interval);
timer.addEventListener(TimerEvent.TIMER, create, false, 0, true);
timer.start();
addEventListener(Event.ENTER_FRAME, update, false, 0, true);
}
private function stop():void {
if (timer) {
timer.stop();
timer.removeEventListener(TimerEvent.TIMER, create);
}
removeEventListener(Event.ENTER_FRAME, update);
}
private function create(evt:TimerEvent = null):void {
var fire:Fire = new Fire();
var px:uint = rect.x + Math.floor(Math.random()*rect.width);
var py:uint = rect.y + Math.floor(Math.random()*rect.height);
fire.x = px;
fire.y = py;
addChild(fire);
particles.push(fire);
var colorTrans:ColorTransform = new ColorTransform(0, 0, 0, 1, 0, 0, 0, 0);
var id:uint = ids[Math.floor(Math.random()*(ids.length+1))];
colorTrans.color = colors[id];
fire.transform.colorTransform = colorTrans;
fire.blendMode = BlendMode.ADD;
}
private function update(evt:Event = null):void {
for (var n:uint = 0; n < particles.length; n++) {
var fire:Fire = particles[n];
fire.update();
if (fire.life > 1) {
particles.splice(n, 1);
fire = null;
}
}
}
}
}
//////////////////////////////////////////////////
// Fireクラス
//////////////////////////////////////////////////
import flash.display.Sprite;
import flash.events.Event;
import flash.display.Shape;
import flash.geom.Matrix;
import flash.display.GradientType;
import flash.display.SpreadMethod;
import flash.display.InterpolationMethod;
class Fire extends Sprite {
private var base:Shape;
private static var _width:uint = 32;
private static var _height:uint = 64;
private static var yOffset:int = - 4;
private var basePos:int = 0;
private static var targetPos:int = - 100;
public var life:Number = 0;
private static var speed:Number = 0.05;
private var count:uint = 0;
private static var bColor:uint = 0xFFFFFF;
public function Fire() {
if (stage) init();
else addEventListener(Event.ADDED_TO_STAGE, init, false, 0, true);
}
private function init(evt:Event = null):void {
removeEventListener(Event.ADDED_TO_STAGE, init);
basePos = y;
draw();
}
public function update():void {
life += speed;
y = basePos + targetPos*life;
alpha = 1 - life;
blink();
}
private function blink():void {
if (count%4 < 2) {
visible = true;
} else {
visible = false;
}
count ++;
}
private function draw():void {
base = new Shape();
addChild(base);
var colors:Array = [bColor, bColor];
var alphas:Array = [1, 0];
var ratios:Array = [0, 255];
var matrix:Matrix = new Matrix();
matrix.createGradientBox(_width, _height, 0, -_width*0.5, -_height*0.5+yOffset);
base.graphics.beginGradientFill(GradientType.RADIAL, colors, alphas, ratios, matrix, SpreadMethod.PAD, InterpolationMethod.RGB, 0);
base.graphics.drawEllipse(-_width*0.5, -_height*0.5+yOffset, _width, _height);
base.graphics.endFill();
}
}