[ff]: Many Balls
forked from many Balls (diff: 87)
ActionScript3 source code
/**
* Copyright bradsedito ( http://wonderfl.net/user/bradsedito )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/6Kx9
*/
package
{
import flash.text.TextField;
import flash.events.MouseEvent;
import flash.events.Event;
import caurina.transitions.Tweener;
import flash.display.Sprite;
import flash.display.Shape;
import org.libspark.betweenas3.BetweenAS3;
import com.greensock.*;
import com.greensock.easing.*;
public class FlashTest extends Sprite
{
private var ball:Ball;
private var sw:int;
private var sh:int;
private var sd:int;
private var ballNum:int=100;
private var ballSize:int=6;
private var balls:Array=[];
public function FlashTest()
{
addEventListener(Event.ADDED_TO_STAGE,init);
}
public function init(e:Event=null):void
{
sw=stage.stageWidth;
sh=stage.stageHeight;
sd=1000;
createBall();
stage.addEventListener( MouseEvent.MOUSE_DOWN, downHandler );
stage.addEventListener( MouseEvent.MOUSE_UP, normalizerHandler );
/*for(var i:int=0;i<ballNum;i++)
{
ball[i].addEventListener( MouseEvent.CLICK, targetClickHandler );
} 0
//e.currentTarget.addEventListener(MouseEvent.CLICK,targetClickHandler);
*/
}
public function createBall():void
{
for(var i:int=0;i<ballNum;i++)
{
ball = new Ball(ballSize,Math.random()*0xffffff);
addChild(ball);
ball.x=Math.random()*sw;
ball.y=Math.random()*sh;
ball.z=0;//Math.random()*sd;
balls.push(ball);
}
}
/*public function targetClickHandler( e:MouseEvent ):void
{
//var acquiredTarget:Object=e.target;
TweenMax.to(e.target, 2, {x:sw/2,y:sh/2,z:-400,ease:Quad.easeIn});
}
*/
private function normalizerHandler(e:MouseEvent):void
{
for(var i:int=0;i<ballNum;i++)
{
TweenMax.to( balls[i], 2, {
z:0,
ease:Cubic.easeInOut
});
}
}
// private function targetClick(e:MouseEvent):void {
private function downHandler(e:MouseEvent):void
{
for(var i:int=0;i<ballNum;i++)
{
TweenMax.to( balls[i], 2, {
x:balls[i].x+Math.random()*(sw/2) - ((sw/2)/2), //200-100,
y:balls[i].y+Math.random()*(sh/2) - ((sh/2)/2), //200-100,
z:balls[i].z+Math.random()*sd,
ease:Cubic.easeInOut
});
}
}
}
}
import flash.display.Sprite;
import flash.display.Shape;
class Ball extends Sprite
{
public var col:uint;
public var w:int;
public function Ball(w:int,col:uint)
{
var sp:Shape=new Shape();
sp.graphics.beginFill(col);
sp.graphics.drawCircle(0,0,w);
sp.graphics.endFill();
addChild(sp)
}
}
//NOTES:
/*TweenMax.to( balls[i], 2, {
x:balls[i].x+Math.random()*200-100,
y:balls[i].y+Math.random()*200-100,
z:balls[i].z+Math.random()*500-100,
ease:Cubic.easeInOut });*/