forked from: flash on 2009-9-13
forked from flash on 2009-9-13 (diff: 110)
ActionScript3 source code
/**
* Copyright smallflowergame ( http://wonderfl.net/user/smallflowergame )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/64cu
*/
// forked from h_ike's flash on 2009-9-13
package {
import flash.display.*;
import flash.events.*;
import org.papervision3d.scenes.Scene3D;
import org.papervision3d.objects.DisplayObject3D;
import org.papervision3d.objects.primitives.*;
import org.papervision3d.cameras.*;
import org.papervision3d.view.Viewport3D;
import org.papervision3d.render.BasicRenderEngine;
import org.papervision3d.materials.*;
import org.papervision3d.materials.special.Letter3DMaterial;
import org.papervision3d.typography.Text3D;
import org.papervision3d.typography.fonts.*;
import caurina.transitions.*;
import caurina.transitions.properties.*;
public class Main extends Sprite {
private var scene:Scene3D;
private var camera:Camera3D;
private var viewport:Viewport3D;
private var renderer:BasicRenderEngine;
private var text3D:Text3D;
private var stageW:Number;
private var stageH:Number;
private var vpX:Number;
private var vpY:Number;
private var textString:String = "PV3D Typography";
public function Main() {
init();
}
private function init():void {
CurveModifiers.init();
setStage();
setScene();
setCamera();
setDO3D();
setText3D();
addEventListener(Event.ENTER_FRAME, onEnterFrameHandler);
}
private function setStage():void {
stage.quality = StageQuality.MEDIUM;
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
stageW = stage.stageWidth;
stageH = stage.stageHeight;
vpX = stageW / 2;
vpY = stageH / 2;
}
private function setScene():void {
renderer = new BasicRenderEngine();
scene = new Scene3D();
viewport = new Viewport3D(0, 0, true, true);
addChild(viewport);
}
private function setCamera():void {
camera = new Camera3D();
camera.x = 0;
camera.y = 0;
camera.z = -500;
camera.zoom = 30;
camera.focus = 30;
camera.target = DisplayObject3D.ZERO;
}
private function setDO3D():void {
var material:WireframeMaterial = new WireframeMaterial(0x777777, 0.5);
material.oneSide = false;
var plane:Plane = new Plane(material, 5000, 5000, 8, 8);
plane.rotationX = 90;
plane.y = -200;
scene.addChild(plane);
}
private function setText3D():void {
var material:Letter3DMaterial = new Letter3DMaterial(0x333333, 1);
material.oneSide = false;
text3D = new Text3D(textString, new HelveticaLight(), material);
text3D.x = 0;
text3D.y = 100;
text3D.z = 500;
text3D.scale = 1;
scene.addChild(text3D);
}
private function onEnterFrameHandler(e:Event) :void {
var angleX:Number = (mouseX - vpX) * 0.0001;
var angleY:Number = (mouseY -vpY) * 0.0001;
moveCameraX(angleX);
moveCameraY(angleY);
doMotionDO3D();
renderer.renderScene(scene, camera, viewport);
}
private function doMotionDO3D():void {
var cycle:Number = 3;
var msec:Number = new Date().getTime();
for (var i:int = 0; i < textString.length;i++ ) {
var letter:DisplayObject3D = text3D.letters[i];
letter.rotationX = 45 * Math.cos(i % 6) * Math.sin(msec / 1000 * Math.PI * 2 / cycle);
letter.y = 90 * Math.cos(i % 6) * Math.sin(msec / 1000 * Math.PI * 2 / cycle);
}
}
private function moveCameraX(angleX:Number):void {
camera.x = camera.x * Math.cos(angleX) - camera.z * Math.sin(angleX);
}
private function moveCameraY(angleY:Number):void {
camera.y = camera.y * Math.cos(angleY) - camera.z * Math.sin(angleY);
}
}
}