forked from: forked from: \nが\rに変換される事の検証 forked from: 改行のバグ?

by esukei forked from forked from: \nが\rに変換される事の検証 forked from: 改行のバグ? (diff: 23)
http://fumiononaka.com/TechNotes/Flash/FN0712001.htm
[*5] TextField.textプロパティに改行文字"\n"を設定しても、復帰文字"\r"に変換されます。
の検証
♥0 | Line 53 | Modified 2010-12-21 14:59:59 | MIT License
play

ActionScript3 source code

/**
 * Copyright esukei ( http://wonderfl.net/user/esukei )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/5doD
 */

// forked from esukei's forked from: \nが\rに変換される事の検証 forked from: 改行のバグ?
// forked from esukei's \nが\rに変換される事の検証 forked from: 改行のバグ?
// forked from sakusan393's 改行のバグ?
/**
 * http://fumiononaka.com/TechNotes/Flash/FN0712001.htm
 * [*5] TextField.textプロパティに改行文字"\n"を設定しても、復帰文字"\r"に変換されます。
 * の検証
 */
//
package {
    import flash.text.TextFormat;
    import flash.text.TextField;
    import flash.display.Sprite;
    public class FlashTest extends Sprite {
        public function FlashTest() {
            // write as3 code here..
            
            var tfm:TextFormat = new TextFormat("_ゴシック", 15);
            
            var tf:TextField = new TextField();
            tf.defaultTextFormat = tfm;
            tf.border = true;
            tf.width = tf.height = 200;
            addChild(tf);
            tf.x = tf.y = 0;

            var tf2:TextField = new TextField();
            tf2.defaultTextFormat = tfm;
            tf2.border = true;
            tf2.width = tf2.height = 200;
            addChild(tf2);
            tf2.x = 200;
            tf2.y = 0;

            var tf3:TextField = new TextField();
            tf3.defaultTextFormat = tfm;
            tf3.border = true;
            tf3.width = tf3.height = 200;
            addChild(tf3);
            tf3.x = 0;
            tf3.y = 200;
            
            var tf4:TextField = new TextField();
            tf4.defaultTextFormat = tfm;
            tf4.border = true;
            tf4.width = tf4.height = 200;
            addChild(tf4);
            tf4.x = 200;
            tf4.y = 200;



            var str:String = '123\n';
            
            tf.appendText(str);
            tf.appendText(str);
            tf.appendText(str);
            
            
            var str2:String = '123\r';
            
            tf2.appendText(str2);
            tf2.appendText(str2);
            tf2.appendText(str2);
            
            
            var str3:String = '123\n456\n';
            
            tf3.appendText(str3);
            tf3.appendText(str3);
            tf3.appendText(str3);
            
            var str4:String = '123\r456 ';
            
            tf4.appendText(str4);
            tf4.appendText(str4);
            tf4.appendText(str4);
            
            
        }
    }
}