forked from: flash on 2011-4-6
forked from flash on 2011-4-6 (diff: 75)
ActionScript3 source code
/**
* Copyright fakestar0826 ( http://wonderfl.net/user/fakestar0826 )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/571A
*/
// forked from fakestar0826's flash on 2011-4-6
package {
import flash.geom.Vector3D;
import flash.geom.Matrix3D;
import flash.ui.Keyboard;
import flash.events.KeyboardEvent;
import flash.geom.Matrix;
import flash.utils.Proxy;
import flash.geom.Point;
import flash.events.MouseEvent;
import flash.events.Event;
import flash.display.Sprite;
public class FlashTest extends Sprite {
private var rect:Rect;
private var nR:Number = 10;
private var nSup:Number = 1.05;
private var nSdown:Number = 0.95;
private var matrix3D:Matrix3D;
public function FlashTest() {
// write as3 code here..
rect = new Rect(100, 100);
rect.x = 200; rect.y = 200; rect.z = 0;
addChild(rect);
matrix3D = rect.transform.matrix3D;
stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown);
}
private function onKeyDown(e:KeyboardEvent):void
{
switch(e.keyCode)
{
case Keyboard.LEFT:
//matrix3D.appendTranslation(-rect.width / 2, 0, 0);
matrix3D.prependRotation(nR, Vector3D.Y_AXIS);
//matrix3D.appendTranslation(rect.width / 2, 0, 0);
break;
case Keyboard.RIGHT:
//matrix3D.appendTranslation(-rect.width / 2, 0, 0);
matrix3D.prependRotation(-nR, Vector3D.Y_AXIS);
//matrix3D.appendTranslation(rect.width / 2, 0, 0);
break;
case Keyboard.UP:
matrix3D.prependScale(nSup, nSup, 1);
break;
case Keyboard.DOWN:
matrix3D.prependScale(nSdown, nSdown, 1);
break;
}
}
}
}
import flash.display.Sprite;
class Rect extends Sprite
{
public function Rect(w:int = 50, h:int = 50, c:uint = 0xFF0000)
{
this.graphics.beginFill(c);
this.graphics.drawRect(-w / 2, -h / 2, w, h);
this.graphics.endFill();
}
}
class Circle extends Sprite
{
public function Circle(r:int = 10, c:uint = 0x00FF00)
{
this.buttonMode = true;
this.graphics.beginFill(c);
this.graphics.drawCircle(0, 0, r);
this.graphics.endFill();
}
}
