Learning AS3

by Fraz
I want to learn flash gaming, just starting the AS3 game!
♥0 | Line 33 | Modified 2011-01-27 20:16:55 | MIT License
play

ActionScript3 source code

/**
 * Copyright Fraz ( http://wonderfl.net/user/Fraz )
 * MIT License ( http://www.opensource.org/licenses/mit-license.php )
 * Downloaded from: http://wonderfl.net/c/5444
 */

// Learning AS3
package {
    import flash.text.TextField;
    import flash.external.ExternalInterface;
    import flash.net.URLRequest;
    import flash.display.Loader;
    import flash.display.Bitmap;
    import flash.display.MovieClip;
    import flash.events.MouseEvent;
    
    public class FlashTest extends MovieClip {
        
        //var startPage:StartPage;
        private var output:TextField;
        private var imageLoader:Loader = new Loader();
       //private var shirt:MovieClip = new MovieClip;
        //private var bitmap1:Bitmap = new Bitmap;
        
        public function FlashTest():void
        {
            // write as3 code here..
            //startPage = new startPage;
            //addChild(startPage);
            
            output = new TextField;
            
            output.width = 100;
            output.height = 50;
            output.x = 0;
            output.y = 350;
            output.text = 'Start';
            
            addChild(output);
            
            
            var image:URLRequest = new URLRequest('http://blog.crowdspring.com/wp-content/uploads/2010/12/hondaquote.jpg');
            
            imageLoader.load(image);
            
            //var myShirt:Bitmap = imageLoader.content as Bitmap;
            //var bitmap1:BitmapData = new Bitmap(myShirt);
            //this.shirt.addChild(bitmap1);
            //addChild(shirt);
            
            //addChild(new Bitmap(bitmap1));
            
            imageLoader.load(image);
            //shirt.addChildAt(
            addChild (imageLoader);
            //imageLoader.x = 200;
            //imageLoader.y = 300;
            
            imageLoader.addEventListener(MouseEvent.CLICK, onClick);
            
            //stage.addEventListener(MouseEvent.CLICK, onClick);
        }
        
        private function onClick(event:MouseEvent):void
        {
            //trace('You clicked on stage');
            //ExternalInterface.call("function(){alert('test');}");
            
            imageLoader.visible = false;
            
            output.text = 'Start Yes';
        }
           
    }
}