Mouse Events demo
Flash version of http://lib.ivank.net/?p=demos&d=mevents
♥0 |
Line 40 |
Modified 2012-09-06 05:18:17 |
MIT License
archived:2017-03-09 22:02:59
ActionScript3 source code
/**
* Copyright Ivan_Kuckir ( http://wonderfl.net/user/Ivan_Kuckir )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/49MA
*/
package
{
import flash.display.Sprite;
import flash.display.Loader;
import flash.events.MouseEvent;
import flash.net.URLRequest;
import flash.geom.Point;
public class Demo extends Sprite
{
var p = new Point(0,0), cur = null;
public function Demo()
{
stage.frameRate = 60;
for(var i=0; i<20; i++)
{
var b = new Loader();
b.load(new URLRequest("http://lib.ivank.net/demos/ball.png"));
b.x = Math.random()*900;
b.y = Math.random()*500;
//b.buttonMode = true;
b.alpha = 0.7;
stage.addChild(b);
b.addEventListener(MouseEvent.MOUSE_OVER, onMOv);
b.addEventListener(MouseEvent.MOUSE_OUT , onMOu);
b.addEventListener(MouseEvent.MOUSE_DOWN, onMD );
b.addEventListener(MouseEvent.MOUSE_UP , onMU );
}
stage.addEventListener(MouseEvent.MOUSE_MOVE, onMM );
}
function onMOv(e){ e.target.alpha = 1; }
function onMOu(e){ e.target.alpha = 0.7; }
function onMD (e){ cur = e.target; p.x = cur.mouseX; p.y = cur.mouseY; }
function onMU (e){ cur = null; }
function onMM (e)
{
if(cur == null) return;
cur.x = stage.mouseX - p.x;
cur.y = stage.mouseY - p.y;
}
}
}