flash on 2010-11-12
♥0 |
Line 91 |
Modified 2010-11-12 16:27:35 |
MIT License
archived:2017-03-30 05:10:17
ActionScript3 source code
/**
* Copyright yama3 ( http://wonderfl.net/user/yama3 )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/3cMl
*/
package {
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.Sprite;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
import flash.events.Event;
import flash.geom.ColorTransform;
import flash.geom.Point;
import flash.geom.Rectangle;
import net.hires.debug.Stats;
[SWF(frameRate='60', backgroundColor='0x0')]
public class FlashTest extends Sprite {
private var _bmp:Bitmap;
private var _bmd:BitmapData;
private var _bmdRect:Rectangle;
private var _colorTransform:ColorTransform = new ColorTransform(0.0, 0.5, 0.9, 1.0);
private var _nodeArray:Array = [];
private var _first:Node;
private var _maxNum:int = 30000;
public function FlashTest() {
this.stage.align = StageAlign.TOP_LEFT;
this.stage.scaleMode = StageScaleMode.NO_SCALE;
addEventListener(Event.ADDED_TO_STAGE, init);
}
private function init(evt:Event):void {
removeEventListener(Event.ADDED_TO_STAGE, init);
var old:Node;
_bmd = new BitmapData(465, 465, false, 0x000000);
_bmp = new Bitmap(_bmd);
addChild(_bmp);
this._bmdRect = new Rectangle(0, 0, 465, 465);
for(var i:int=0; i<this._maxNum; i++){
var n:Node = new Node();
n.pos_x = Math.random() * 465;
n.pos_y = Math.random() * 465;
this._nodeArray.push(n);
if(_first == null) {
old = _first = n;
} else {
old.next = n;
old = n;
}
}
addChild(new Stats());
addEventListener(Event.ENTER_FRAME, onEnter);
}
private function onEnter(evt:Event):void
{
var gravPoint_x:Number = mouseX;
var gravPoint_y:Number = mouseY;
var n:Node = _first;
this._bmd.lock();
do
{
var diff_x:Number = gravPoint_x - n.pos_x;
var diff_y:Number = gravPoint_y - n.pos_y;
var acc:Number = 50 / (diff_x * diff_x + diff_y * diff_y);
var acc_x:Number = acc * diff_x;
var acc_y:Number = acc * diff_y;
n.v_x += acc_x;
n.v_y += acc_y;
n.pos_x += n.v_x;
n.pos_y += n.v_y;
n.v_x *= 0.96;
n.v_y *= 0.96;
if(n.pos_x > 465)
n.pos_x = 0;
else if(n.pos_x < 0)
n.pos_x = 465;
if(n.pos_y > 465)
n.pos_y = 0;
else if(n.pos_y < 0)
n.pos_y = 465;
this._bmd.setPixel(n.pos_x, n.pos_y, 0xffffff);
}
while(n = n.next);
this._bmd.colorTransform(this._bmdRect, this._colorTransform);
this._bmd.unlock();
}
}
}
import flash.geom.Point;
class Node
{
public var v_x:Number = 0;
public var v_y:Number = 0;
public var pos_x:Number = 0;
public var pos_y:Number = 0;
public var next:Node;
}