forked from: flash on 2010-6-22
♥0 |
Line 36 |
Modified 2010-07-02 17:05:06 |
MIT License
archived:2017-03-20 13:37:48
ActionScript3 source code
/**
* Copyright 9re ( http://wonderfl.net/user/9re )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/3TC1
*/
// forked from Murai's flash on 2010-6-22
package {
import flash.display.DisplayObject;
import flash.events.Event;
import flash.display.Sprite;
public class Fuwafuwa extends Sprite {
private var phase:Number;
private var target:Sprite;
public function Fuwafuwa() {
addChild(target=new Sprite());
target.x=stage.stageWidth/2;
target.y=stage.stageHeight/2;
with(target){
graphics.beginFill(0x000000, .5);
graphics.drawRect(-50, -50, 100, 100);
graphics.endFill();
}
graphics.lineStyle(1);
graphics.moveTo(0,stage.stageHeight/2);
graphics.lineTo(stage.stageWidth,stage.stageHeight/2);
start();
}
private function loop(e:Event):void {
phase++;
var val:Number = Math.sin(phase*Math.PI/180) / 5;
target.y = Math.cos(phase * Math.PI / 100) * 180 / Math.PI / 5 + stage.stageHeight / 2 + 50;
target.rotation += val;
}
public function start():void {
phase = Math.random()*360>>0;
if(!target.hasEventListener(Event.ENTER_FRAME))target.addEventListener(Event.ENTER_FRAME, loop);
}
public function stop():void {
if(target.hasEventListener(Event.ENTER_FRAME))target.removeEventListener(Event.ENTER_FRAME, loop);
}
}
}