flash on 2011-5-20
♥0 |
Line 58 |
Modified 2011-05-20 21:06:20 |
MIT License
archived:2017-03-20 13:45:20
ActionScript3 source code
/**
* Copyright hacker_aft9cz2z ( http://wonderfl.net/user/hacker_aft9cz2z )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/29bY
*/
package
{
import flash.geom.Rectangle;
import flash.display.*;
import flash.events.*;
public class Star extends Sprite
{
public function Star()
{
// write as3 code here..
init();
}
private const NUM:int = 100;
private var _list:Array;
private var _sp:Sprite;
private var _bmpd:BitmapData;
private var _bmp:Bitmap;
private function init():void
{
_list = [];
_sp = new Sprite();
_bmpd = new BitmapData(500, 500, true, 0x00FFFFFF);
this.graphics.beginFill(0x000000);
this.graphics.drawRect(0,0,500,500);
this.graphics.endFill();
for(var i:int=0; i < NUM; i++)
{
var p:Shape = new Shape();
p.graphics.beginFill(0xFFFFFF);
p.graphics.drawCircle(0,0,1);
p.graphics.endFill();
p.x = Math.random()*500;
p.y = Math.random()*500;
p.scaleX = p.scaleY = Math.random();
_sp.addChild(p);
_list.push(p);
}
_bmpd.draw(_sp);
_bmp = new Bitmap(_bmpd);
this.addChild(_bmp);
addEventListener(Event.EXIT_FRAME, update);
}
private function update(e:Event):void
{
for(var i:int=0; i < _list.length; i++)
{
var p:Shape=_list[i];
p.x -= p.scaleX;
if(p.x < 0)
{
p.x = 500 + Math.random()*500;
p.y = Math.random()*500;
}
}
_bmpd.fillRect(new Rectangle(0,0,500,500), 0x00FFFFFF);
_bmpd.draw(_sp);
}
}
}