Microphone test
♥0 |
Line 59 |
Modified 2012-09-21 01:28:53 |
MIT License
archived:2017-03-20 03:09:36
ActionScript3 source code
/**
* Copyright Seiya.Kai ( http://wonderfl.net/user/Seiya.Kai )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/1vd9
*/
package
{
import flash.display.Sprite;
import flash.events.SampleDataEvent;
import flash.media.Microphone;
import flash.utils.ByteArray;
[SWF(width="800", height="600", frameRate="60")]
public class Main extends Sprite
{
private var c:Circle = new Circle();
public function Main(){
var m:Microphone = Microphone.getMicrophone();
m.rate = 50;
m.gain = 100;
m.addEventListener(SampleDataEvent.SAMPLE_DATA,onData);
addChild(c);
}
protected function onData(event:SampleDataEvent):void
{
var m:ByteArray = event.data;
var ic:int = 0;
graphics.clear();
graphics.lineStyle(1,0);
while (m.bytesAvailable > 0) {
var nY:Number=m.readFloat()*100+300;
graphics.lineTo(ic,nY);
ic++;
c.sp2.scaleY = m.readFloat()*2 + 0.1;
}
}
}
}
import flash.display.Sprite;
class Circle extends Sprite
{
private var sp1:Sprite = new Sprite();
public var sp2:Sprite = new Sprite();
public function Circle()
{
sp1.graphics.beginFill(0x000000);
sp1.graphics.drawCircle(0,0,40);
sp1.graphics.endFill();
sp1.graphics.beginFill(0xffffff);
sp1.graphics.drawCircle(-20,-10,10);
sp1.graphics.endFill();
sp1.graphics.beginFill(0xffffff);
sp1.graphics.drawCircle(20,-10,10);
sp1.graphics.endFill();
sp2.graphics.beginFill(0xff2222);
sp2.graphics.drawCircle(0,0,10);
sp2.graphics.endFill();
sp1.x = 100;
sp1.y = 100;
sp2.x = 100;
sp2.y = 120;
addChild(sp1);
addChild(sp2);
}
}