forked from: flash on 2010-2-20
forked from flash on 2010-2-20 (diff: 23)
ActionScript3 source code
/**
* Copyright mhayashi ( http://wonderfl.net/user/mhayashi )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/1r90
*/
// forked from masahirohayashi's flash on 2010-2-20
package {
import flash.display.Sprite;
public class FlashTest extends Sprite {
public function FlashTest() {
// write as3 code here..
var myCircle1:DrawCircle = new DrawCircle();
var myCircle2:DrawCircle = new DrawCircle();
myCircle1.x = 50;
myCircle2.y = 200;
addChild(myCircle1);
addChild(myCircle2);
}
}
}
import flash.display.MovieClip;
class DrawCircle extends MovieClip {
public function DrawCircle(){
var centerX:Number = 100;
var centerY:Number = 200;
var r:Number = 50;
graphics.lineStyle(2, 0xFF0006);
graphics.moveTo(centerX+r, centerY);
// 8つの弧をつなげる(時計回り?)
graphics.curveTo(r+centerX, //control point x
Math.tan(Math.PI/8)*r+centerY, //control point y
Math.sin(Math.PI/4)*r+centerX, //anchor x
Math.cos(Math.PI/4)*r+centerY); //anchor y
graphics.curveTo(Math.tan(Math.PI/8)*r+centerX,
r+centerY,
centerX,
r+centerY);
graphics.curveTo(-Math.tan(Math.PI/8)*r+centerX,
r+centerY,
-Math.cos(Math.PI/4)*r+centerX,
Math.sin(Math.PI/4)*r+centerY);
graphics.curveTo(-r+centerX, //control point x
Math.tan(Math.PI/8)*r+centerY, //control point y
-r+centerX,
centerY); //anchor y
graphics.curveTo(-r+centerX, //control point x
-Math.tan(Math.PI/8)*r+centerY, //control point y
-Math.cos(Math.PI/4)*r+centerX,
-Math.sin(Math.PI/4)*r+centerY); //anchor y
graphics.curveTo(-Math.tan(Math.PI/8)*r+centerX,
-r+centerY,
centerX,
-r+centerY);
graphics.curveTo(Math.tan(Math.PI/8)*r+centerX,
-r+centerY,
Math.cos(Math.PI/4)*r+centerX,
-Math.sin(Math.PI/4)*r+centerY);
graphics.curveTo(r+centerX,
-Math.tan(Math.PI/8)*r+centerY,
r+centerX,
centerY);
}
}
