make test
♥0 |
Line 59 |
Modified 2010-09-22 02:31:41 |
MIT License
archived:2017-03-20 13:51:56
ActionScript3 source code
/**
* Copyright Nowloading_ ( http://wonderfl.net/user/Nowloading_ )
* MIT License ( http://www.opensource.org/licenses/mit-license.php )
* Downloaded from: http://wonderfl.net/c/10Kc
*/
// forked from ton_'s key up up left down right
package {
import flash.display.*;
import flash.events.*;
import flash.text.*;
public class FlashTest extends Sprite {
public function FlashTest() {
// write as3 code here..
var x:int=0;
var y:int=0;
var tex:TextField;
stage.addEventListener(KeyboardEvent.KEY_DOWN, xKeyDown);
function xKeyDown(eventObject:KeyboardEvent):void {
var nKeyCode:int = eventObject.keyCode;
xMove(nKeyCode);
}
function xMove(nKeyCode:int):void {
//37=left,39=light,38=up,40=down
if (nKeyCode == 37) {
if (x==2){
graphics.lineStyle(2,0x000000);
graphics.lineTo(300,100+y);
x = 3;
}
} else if (nKeyCode == 39) {
if (x==4){
graphics.lineStyle(2,0x000000);
graphics.lineTo(100,200+y);
x = 0;
y += 10;
}
} else if (nKeyCode == 38) {
if (x==0){
graphics.lineStyle(2,0x000000);
graphics.lineTo(100,200+y);
x = 1;
} else if (x == 1){
graphics.lineStyle(2,0x000000);
graphics.lineTo(300,200+y);
x = 2;
}
} else if (nKeyCode == 40) {
if (x==3){
graphics.lineStyle(2,0x000000);
graphics.lineTo(200,150+y);
x = 4;
}
}
}
}
}
}
import flash.display.Sprite;
class modeCheck extends Sprite{
public function modeCheck(){
}
public var cCheck:int = 0 ;
public function Check():void{
switch ( cCheck ) {
}
}
}